I did some work today on Vulpes. I am pulling in some deformation objects for Vulpes. I am going to keep muscle systems to a minimum but I thought it would look nice to have a really well made main character. I will see about working more on Kate's Rig later.
Monday, February 28, 2011
Thursday, February 24, 2011
Just so you have an update
I have been working my storyboards to finish and working on facial expressions that will appear in the animation. I start animating shots today.
For Vulpes, I am still working on the rig. I deleted the bones and am going to finish him alongside the buffalo that I am working on for advanced animation. I am doing small touch-ups to my textures and begin working on the background this next week.
For Vulpes, I am still working on the rig. I deleted the bones and am going to finish him alongside the buffalo that I am working on for advanced animation. I am doing small touch-ups to my textures and begin working on the background this next week.
Monday, February 7, 2011
Sunday, December 12, 2010
Look who has decided to join the party
I have only just finished the textures of Vulpes. I have much to do with the rig before next semester.
Saturday, December 11, 2010
Progress on Kate
Here is my progress on Kate. I still have some work to do on her but this is close enough to get an idea of what she will look like.
Sunday, December 5, 2010
On the road to rigging and Texturing
Everything is moving fast as the semester comes to an end. I have been learning a little bit of Modo on the side to texture my characters. Here are a couple of texture/Facial Expression tests.
Tuesday, November 16, 2010
Kate Weight Painting Pass 01
Kate has much work to do on her. I need to rig deformations into all of the little bits and pieces of Kate like the skirt, sleeves, and bows which are all separate pieces of geometry.
Subscribe to:
Posts (Atom)







